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皆川 裕史
Minagawa attending the European launch of Final Fantasy XII.
BornAugust 11, 1970 (age 50)
NationalityJapanese
Other namesNigoro
OccupationVideo game artist, designer and director
Years active1989–present
EmployerSquare Enix (1995–present)

Hiroshi Minagawa (皆川 裕史, Minagawa Hiroshi, born 1970), also known by the nickname Nigoro, is a Japanese video game artist, designer and director.[1]

DERU - The Art of Cooperation. DERU - The Art of Cooperation. OS: Windows Vista®, Windows® 7, Windows® 8, Windows® 10. Hiroshi Minagawa (皆川 裕史, Minagawa Hiroshi, born 1970), also known by the nickname Nigoro, is a Japanese video game artist, designer and director. Minagawa had worked at Quest Corporation alongside his colleagues Yasumi Matsuno and Akihiko Yoshida before they all decided to switch to Square in 1995. He continued collaborating with his co-workers as the art director of Final.

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Career[edit]

https://soft-nh.mystrikingly.com/blog/josh-s-murder-mystery-mac-os. Minagawa had worked at Quest Corporation alongside his colleagues Yasumi Matsuno and Akihiko Yoshida before they all decided to switch to Square in 1995. He continued collaborating with his co-workers as the art director of Final Fantasy Tactics and Vagrant Story.[1][2] For the Final Fantasy XII project, he was originally the graphics and real-time visual director.[3] However, when the original director Matsuno left the company due to an illness, Minagawa was put in charge of directing the game in cooperation with Hiroyuki Ito.[4] He felt that the pressure of working on a Final Fantasy installment helped him and influenced his decisions. Viper ftp 5 2 4x4. Minagawa most enjoyed the period in which the team continued to come up with new ideas, but he ultimately had to decide to abandon many features in order to finish the game.[5]

Following the positive reception of Final Fantasy Tactics: The War of the Lions, a decision was made to remake Quest's Tactics Ogre: Let Us Cling Together. Minagawa directed the game and took on the laborious task of assembling the original 1995 staff members—including Matsuno—who were now working at different companies.[6] Upon finishing his work on the project, Minagawa was asked to join the Final Fantasy XIV team as the lead user interface and web designer. This was part of a plan to salvage the game after its initial negative reception by critics and players. Director Naoki Yoshida considered the fact that one of the Final Fantasy XII directors was now solely responsible for one aspect of Final Fantasy XIV an indication of how serious Square Enix was about improving the game.[7][8] The new and improved version of the game called Final Fantasy XIV: A Realm Reborn was eventually released to critical acclaim.

Works[edit]

Hiroshi Minagawa (right) and Akitoshi Kawazu (left) at the Final Fantasy XIILondon Launch Event at HMV in 2007.
ReleaseTitleSystemCredit(s)
1991Magical ChasePC EngineDirector, game design, art direction, CG design[1]
1993Ogre Battle: The March of the Black QueenSuper Nintendo Entertainment SystemArt direction, main graphics design, image effects[1]
1995Tactics Ogre: Let Us Cling TogetherSuper Nintendo Entertainment SystemArt direction, system CG design[1]
1997Final Fantasy TacticsPlayStationArt direction, event direction[1]
2000Vagrant StoryPlayStationArt direction, character model supervisor, artistic supervisor of menu and layout
2000Final Fantasy IXPlayStationSpecial thanks
2003Final Fantasy Tactics AdvanceGame Boy AdvanceArtistic supervisor
2006Final Fantasy XIIPlayStation 2Director, visual design, character texture supervisor
2007Final Fantasy Tactics: The War of the LionsPlayStation PortableOriginal staff: Art director, event director
2007Final Fantasy XII International Zodiac Job SystemPlayStation 2Director, visual design, character texture supervisor
2007Final Fantasy Tactics A2: Grimoire of the RiftNintendo DSVisual design supervisor
2009GyromancerXbox 360, WindowsSpecial thanks
2009Final Fantasy XIIIPlayStation 3, Xbox 360Crystal Tools development staff
2010Final Fantasy XIVWindowsSpecial thanks: Crystal Tools
2010Tactics Ogre: Let Us Cling TogetherPlayStation PortableDirector
2013Final Fantasy XIV: A Realm RebornWindows, PlayStation 3, PlayStation 4, Mac OS XLead UI designer, lead web designer[8]
2015Final Fantasy XIV: HeavenswardWindows, PlayStation 4, PlayStation 3, Mac OS XLead UI designer
2016Dragon Quest BuildersPlayStation 4, PlayStation 3, PlayStation VitaSupervisor
2017Final Fantasy XIV: StormbloodWindows, PlayStation 4, Mac OS XArt director
2017Final Fantasy XII The Zodiac AgePlayStation 4Supervisor[9]
2018Dragon Quest Builders 2PlayStation 4, Nintendo SwitchSpecial thanks
2019Final Fantasy XIV: ShadowbringersWindows, PlayStation 4, Mac OS XArt director

References[edit]

Wikimedia Commons has media related to Hiroshi Minagawa.
  1. ^ abcdef'Vagrant Story: from the Development Team'. Square. 2000. Archived from the original on 2002-08-08.CS1 maint: discouraged parameter (link)
  2. ^'Square Completes Acquisition of Quest'. IGN. 2002-06-19. Retrieved 2013-11-29.CS1 maint: discouraged parameter (link)
  3. ^Nickel, Thomas (2006-11-05). 'Interview with Hiroshi Minagawa'. G wie Gorilla. Archived from the original on 2007-10-05. Retrieved 2013-02-27.CS1 maint: discouraged parameter (link)
  4. ^Niizumi, Hirohiko (2005-08-01). 'FFXII producer steps down'. GameSpot. Retrieved 2013-11-29.CS1 maint: discouraged parameter (link)
  5. ^'Final Fantasy XII Director Interviews'. Square Enix. 2006-10-31. Retrieved 2013-11-29.CS1 maint: discouraged parameter (link)
  6. ^Richards, Kim (2011-01-18). 'Tactics Ogre: Let Us Cling Together Hands On'. Eurogamer. Retrieved 2013-02-27.CS1 maint: discouraged parameter (link)
  7. ^Nobu (2010-12-28). 'プレイヤーとの約束は必ず守ります。新体制への刷新が行われた「FINAL FANTASY XIV」緊急インタビュー。FFXIVを託された吉田氏はどんな人物なのか'. 4Gamer.net. Retrieved 2013-11-29.CS1 maint: discouraged parameter (link)
  8. ^ abWada, Yoichi; Yoshida, Naoki; Tanaka, Hiromichi. 'An Important Announcement for Final Fantasy XIV Fans'. Square-Enix. Archived from the original on 2010-12-12. Retrieved 2013-05-22.CS1 maint: discouraged parameter (link)
  9. ^'The 'FFXII' turned into HD 'FFXII the Zodiac Age' will be released in 2017 in the PS4'. Famitsu. 2016. Retrieved 2016-06-06.CS1 maint: discouraged parameter (link)
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Hiroshi_Minagawa&oldid=989118990'

Deru - The Art Of Cooperation Mac Os Update

More Mac resellers have joined those holding special events to mark this weekend’s launch of Mac OS X (“Jaguar”). Apple has already announced that it’s retail stores will host “100 minutes of Jaguar” this weekend.

MacAuthority of Nashville, Tennessee, is holding a Midnight Madness event tonight. Mac users can join fellow enthusiasts at the MacAuthority at 9 p.m. for the special event. Casino of lust. The store, located at 2018 Lindell Avenue, will put the new operating system on sale at 10:20 p.m.

“This event is primarily organized as a social and informational gathering of MacAuthority customers, as well as any member of the Mac community,” said Lucas Leverett, art and promotions director for MacAuthority. “Activities will include music, free hot dogs and drinks all evening, special pricing on select items, demonstrations of the new technologies of Jaguar, a demonstration of Apple’s suite of Internet Services (.Mac) and prize drawings.”

Prizes to be awarded to those in attendance include a copy of Jaguar, dinner at Rainforest Café, tickets to the Nashville Zoo, computer peripherals, Jaguar posters, t-shirts, coffee mugs and special US$10 discount coupons for use on immediate purchases of Jaguar. For more information, including an event schedule, go to the MacAuthority Web site.

Also this Friday MacOutfitters will have events at their locations in of Bryn Mawr, Pennsylvania, and Cranberry, Pennsylvania, and Computer Forum of Doylestown, Pennsylvania, will offer a special event for the release of Mac OS X 10.2 in cooperation with local Macintosh User Groups and The Mid-Atlantic Macintosh User Groups Team.

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The in-store events will take place at each location with ongoing demos of Jaguar on every machine along with special prizes, raffles, music and refreshments. A Jaguar costume contest will be held with the winner receiving a copy of the new operating system. Festivities start at 8:00 pm and each store will have Jaguar on sale at 10:20 pm.

One of the most interesting promotional events is at the Mac Station of Vancouver, Canada, which will have a real live jaguar (the animal) on hand Saturday morning.

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The launch of Mac OS X 10.2 coincides with the grand re-opening celebration of Mac Station’s downtown Vancouver location, which is now a 4,000 ft2 retail facility. It’s designed in the spirit of the US Apple retail stores, and features wood-grain display centers and soft halogen lighting that you would expect to see in a high-end furniture store, according to Jason Belsey of Mac Station.

Mac

The store will have several specials and will be providing a catered lunch on Saturday and in-store demonstrations of Mac OS X 10.2. Their Jaguar festivities will start at 10 am (PDT) at 1109 Homer Street.

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Though their new retail store is still under construction, the folks at MacPro, an Apple specialist in Richmond, Virginia, is still throwing a Jaguar release party. Drop by their “store-under-construction” at 8030-E W. Broad Street from 9 pm until 12 am for free food, giveaways, a chance to win an iPod, demos of Jaguar and more. Check out the MacPro Web site for a map to the store.

Deru - The Art Of Cooperation Mac Os X

Yesterday, MacMall, the online and mail order company, announced plans for a big Jaguar shindig this weekend. And as we reported last week, lots of other retailers such as ComputerWare of the San Francisco Bay area, Haddock Computer Center of Wichita, Kansas, and others planned their Mac OS X 10.2 coming-out party well in advance.